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_Steam
strenght
destruction
vitality
reproduction
Magica that is related to brute force, vitality and erotism. It is destructive magica, named after the agressiveness of gushers.
water > steam (even the strongest ones can drown)
steam > blood (what lives, dies)
_Steam
strenght
destruction
vitality
reproduction
Magica that is related to brute force, vitality and erotism. It is destructive magica, named after the agressiveness of gushers.
water > steam (even the strongest ones can drown)
steam > blood (what lives, dies)
Steam
Steam as we know it on earth is nothing but vaporised water.
Steam on verdimar is probably the same, however, steam school is not related to steam vaporised water.
Strenght, destruction, vitality and reproduction are the main characteristics of steam school.
It is a field of magica taming mostly known for its physical power and maybe impulsive behaviours.
Steam on verdimar is probably the same, however, steam school is not related to steam vaporised water.
Strenght, destruction, vitality and reproduction are the main characteristics of steam school.
It is a field of magica taming mostly known for its physical power and maybe impulsive behaviours.
Crest & Totems
The crest of steam school is the Dart.
The Dart is the most agressive and physically powerful steam based creature (gusher) on verdimar.
Due to its agressive levels scholars of the steam school are most likely to never fuse with its crest animal, or any other gusher totem since not only it is unlikely that a fusion between a caipora and a gusher will exist but also because fusion is frowned upon in the most down to earth school in verdimar.
The totems of steam school are: The smok, the dart, the vaporhound and the carrapicho.
The Dart is the most agressive and physically powerful steam based creature (gusher) on verdimar.
Due to its agressive levels scholars of the steam school are most likely to never fuse with its crest animal, or any other gusher totem since not only it is unlikely that a fusion between a caipora and a gusher will exist but also because fusion is frowned upon in the most down to earth school in verdimar.
The totems of steam school are: The smok, the dart, the vaporhound and the carrapicho.
Smok
Self control Sacrifice Loyality Chub strenght bearcub |
Vaporhound
Freedom, wild Decisive, hunter Independent Slim strenght 6pack guy |
Carrapicho
Submisse Teamwork Tactics bone strenght wwww smol powerful guy |
Dart
Dominance Independent Justice Love power baby Bear. Huge bear |
Steam magica uses
Strenght:
Steam scholars are all bodybuilders in a certain way. Due to the physical effort it takes to tame steam magica, they get ripped as fuck.
Super strenght (but in ridiculous ways) is a result of steam training. Often steam scholars will label themselves as things on the likes of "50x" or "300x" to say how many times their own body weight they can carry.
Destruction:
The super strenght unique to steam scholars can be used to destroy even intangible spells.
It is mostly related to the earthian notion of destruction. They smash things.
On other hand, they can use magic to destroy something in a magical way: Corrupting, dematerialising, breaking, well, destroying.
The limit of their strenght is how much their own body can take without being destroyed.
Vitality:
Those shits have the heart of a thousand horses. They never tire. They use magica to not get tired.
This can result in lack of sleep, which is bad and may cause mental exhaustion.
Steam scholars have the longest possible lifespan, but they will most likely destroy themselves before getting old.
Reproduction:
They are horny beasts. Very charming horny beasts.
Though steam scholars can be aromantic asexuals, they surely will know how to use seduction and sexual habilities for their own good.
They can be TMI/Vulgar. Blame the gushers.
Body and mind changes
Body:
Muscular growth. When their muscles get TOO RIPPD, they start decaying (if they continue on increasing their strenght) by becoming gusher-like, dying as their insides become boiling water.
To avoid this decay, they would need to fuse with a gusher, but that is almost suicidal.
This decay only happens because they hit great magica taming levels without fusing with a totem or a crest creature and is unique to steam scholars. Other scholars will fuse on early/mid levels.
There are myths of steam scholars becoming immortal gushers. This myth is what scholars use to justify their self destructive behaviour.
A steam scholar gusher would not be a dart, a smok, a carrapicho, a vaporhound or anything else. It would be an unique mythological critter.
Mind:
They become more irritable and more agressive.
Lust is also something they will have to deal with.
Will to destroy stuff is something that needs control so steam scholars have some deep classes on self control. Failing a self control class will ban one from studying any futher.
This does not mind steam scholars are mindless horny animals. Some scholars might not even notice a difference on their pre-training and post-training behaviour.
It is normal for steam scholars to make use of calming herbs, so at any given time it is 120% likely that a steam scholar will be very, very chill about stuff.
Steam scholars of sociable totems will be more extroverted while steam scholars of lonely totems will be more introverted, regardless of how they were before.
Totems of steam scholars are more related to attitudes and physical form than personality so other schools see them as "all the same". Steam scholars however see a very clear difference between all kinds of totems, and those totems impact their personalities differently.
Muscular growth. When their muscles get TOO RIPPD, they start decaying (if they continue on increasing their strenght) by becoming gusher-like, dying as their insides become boiling water.
To avoid this decay, they would need to fuse with a gusher, but that is almost suicidal.
This decay only happens because they hit great magica taming levels without fusing with a totem or a crest creature and is unique to steam scholars. Other scholars will fuse on early/mid levels.
There are myths of steam scholars becoming immortal gushers. This myth is what scholars use to justify their self destructive behaviour.
A steam scholar gusher would not be a dart, a smok, a carrapicho, a vaporhound or anything else. It would be an unique mythological critter.
Mind:
They become more irritable and more agressive.
Lust is also something they will have to deal with.
Will to destroy stuff is something that needs control so steam scholars have some deep classes on self control. Failing a self control class will ban one from studying any futher.
This does not mind steam scholars are mindless horny animals. Some scholars might not even notice a difference on their pre-training and post-training behaviour.
It is normal for steam scholars to make use of calming herbs, so at any given time it is 120% likely that a steam scholar will be very, very chill about stuff.
Steam scholars of sociable totems will be more extroverted while steam scholars of lonely totems will be more introverted, regardless of how they were before.
Totems of steam scholars are more related to attitudes and physical form than personality so other schools see them as "all the same". Steam scholars however see a very clear difference between all kinds of totems, and those totems impact their personalities differently.
Cultural aspects
Popularity:
Steam is the rarest school.
Clothing:
Steam scholars use minimal clothing, protecting only a few areas from bruises (like knees, feet and palms), wearing thin white fabric.
Colours:
Colours for steam are very light pastel blues, greys, creams and whites.
Steam is the rarest school.
Clothing:
Steam scholars use minimal clothing, protecting only a few areas from bruises (like knees, feet and palms), wearing thin white fabric.
Colours:
Colours for steam are very light pastel blues, greys, creams and whites.